Thesis


People are increasingly obsessed with virtuality while ignoring the reality around them, forcing these entities to become separate. Society, as a whole, tends to choose between the real and the digital, believing there must be a choice of one world over the other, when in fact both can be converged. Today there exists a movement, within animation among other disciplines, to merge the two. I intend to create a computer-animated short immersing reality into a digital medium. This short will create a lifelike environment displaying a weather cycle, which will require the use of physics engines and particle effects.

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