Every animation project must follow the 12 principles of animation in order for the action taking place to look believable to the viewer. Below I have listed the 12 principles of animation and how they correlate to my current project.
- Squash and Stretch
- Anticipation- this will be evident with the camera movement within my short.
- Staging- My environment shows the viewer a believable scene which adds to the realism of particle effects.
- Straight ahead and Pose to pose
- Follow through and Overlapping- The particle effects will use this principle when the effects are falling from the sky.
- Slow in and Slow out
- Secondary Action- This will mainly consist of the grass and trees blowing in the wind while the particles effects are the main action taking place in the scene.
- Timing- All of my particle effects must use timing effectively in order to make the viewer feel as if the weather effects are true to reality.
- Solid Drawing
- Appeal- I want my environment and particle effects to look realistic while holding the viewers attention by the overall look of the objects.
A great article to look at for the 12 principles of animation is https://www.wired.com/2014/05/12-principles-of-animation/ . The video has a great walkthrough with examples of each principle.