The playblast below showcases an ocean texture deformer I created. It was created in Maya 2017 and will be used in a guided Bifrost simulation.
Below I have demonstrated a basic water simulation created with Bifrost. Bifrost is a plug in for Maya that creates water simulations. The one you see below is basic with just an emitter. I also added a collision so the water didn’t fall through the container I set up for it.