Ocean Texture Deformer

The playblast below showcases an ocean texture deformer I created.  It was created in Maya 2017 and will be used in a guided Bifrost simulation.

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Water Simulation Dry Run

Below I have demonstrated a basic water simulation created with Bifrost.  Bifrost is a plug in for Maya that creates water simulations.  The one you see below is basic with just an emitter.  I also added a collision so the water didn’t fall through the container I set up for it.