nHair


Recently I have been working on the Andy rig for my project and developing hair.  I decided to use nHair since I have worked with nCloth and nParticles in the past.  I found the best way to start is by using the Curve Pencil Tool and drawing in the splines.  So far I have created splines for the bottom row of the models hair.  Below I have created a link to a slideshow showcasing the front, back and side views of her head.  After I have completely finished creating the splines I will convert the polygons into nHair follicles.  This will allow me to create hair clumps and make a full head of hair.

https://docs.google.com/presentation/d/1XjeBF_A2E2OzhnsT2oG_d5cxZuU7KAzG_75zFQTtLRs/edit?usp=sharing

To see what my partner Ashaundei is up to with the modeling part of the project.  Go to https://seandeecreative.wordpress.com/2017/11/02/project-update-nov-02/

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Joanna Nawn

Welcome to my blog! My name is Joanna Nawn and I have a deep passion for art and animation. This blog was started in order to share my journey through art with the hopes of becoming an animator someday! Animation is a major part of my life and I am always looking for ways to improve. I keep up to date with viewing animated shorts and films in order to understand the standards I should uphold in my own work. Please feel free to contact me and/or follow me on social media!

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