Environment Update

Throughout this project my environment has changed and in the process become a fully developed entity.  Below is a screenshot of my current progress with the environment.  Over the next few weeks I will be adding more mental ray proxies and making adjustments to the winter scene.

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Spring Particles Playblast

This playblast showcases the rain particles for my weather cycle project.  It will soon be imported into my main environment.  My spring scene will only last 10-15 seconds in length when completed.

Ncloth

Recently I was trying to figure out a way to create the Fall scene for Weather Cycle project.  Since this scene requires showcasing wind, I had the idea to create leaves falling from a tree.  While searching for ideas to create this with particle effects I realized it wouldn’t be practical to use this method.  Many animators online have been using nCloth to create leaves falling from trees.  I found a youtube video to help understand how to create nCloth for falling leaves.  The link to the video will be listed below.  I will warn you that the music in the video is a bit distracting, but the overall video is helpful to follow.

Below is a playblast of the nCloth I created for my Weather Cycle project.