Painted Effects Combined to a Surface


As the semester is quickly approaching its end I have been focusing on three elements of the project to complete.  The element to complete was figuring out how to get my painted grass to bind to an object in the environment.  This took some thinking, but eventually I discovered that doing a simple mesh combine works fine.  First, you will need to create an polygon (I choose a surface) then paint your grass.  You can do this by going into window, then general editors, and visor.  Then scroll through to find the type of grass you want to use and begin painting.  To cut down on the polygon count I made my brush larger.  I then selected both objects and went into the mesh menu and then clicked on combine.  Now to be sure that it works do a quick render.

Next I will try and find a way to create a movie material for the environment.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s